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Monday, 24 October 2016

Fabric Design

Anyone who's visited the V&A will be familiar with the patterns bellow. I've gone of the V&A countless times and they've always caught my eye but I've only now thought to seek out the designer behind these floral designs. His name is William Morris, a textile designer from the 1800's, and a very interesting character. He's also a poet, novelist and an early adopter of social activism, look him up.

At the same time I became aware that you could now get t-shirts printed all over, and not just in a square on the chest. What happened to me next was as follows:

Being quite old patterns, I didn't know if they were in the public domain. I found that "Morris Co" is still going so I emailed them about getting the rights to print using a pattern, and if not, if they could point me to where I could buy the ones I fancied. Turns out that no, I can't use them, and they're not even in production. Well.

So I designed my own.

I wanted it to feel like a deep moss with a variety of tiny plants. A little dewy, fresh and busy, with a slightly muted color palette. This is what I came up with:

So now I have a shirt! And if you'd like one of these, you can buy one on society6. I've never had more stress trying to publish work before, so if anyone knows any other options for all over shirt printing, please do let me know! Also, if you're looking to have something similar designed, I would be up for making more patterns! Contact me at sam@sunlightafterdark.com

They're super good. Printed on American Apparel tee's too. Get one and look super fancy!

This is my new #tshirt I designed recently! If you'd like one, go to www.goo.gl/KYQJX1 #floral #tee #moss #design

A photo posted by Sam Ballard (@baronblackmore) on

Friday, 5 February 2016


This is a long awaited moment! I can finally share with you 6+ months of work, due to the upcoming release of the game Kim by The Secret Games Company. It was a fairly large project for a small team of us and I was lucky enough to have the role as the sole artist, with great control over the look, feel and direction of the art and animation. The team was just me, two amazing developers and our designer/producer, Jeremy Hogan, who is one of the most easygoing and friendliest people I know, and has been a blessing to work with. Dream job.
It was really full on; I produced all the background assets, character sprites, animation, items, towns and more. Basically everything you'd expect in an RPG.
The work started in January 2015, which is one of the reasons why I've been fairly inactive about this place, so here some of my highlights from Kim, now available on Kickstarter, support us in the making of this great indie game!

To see more artwork and have a look at the gameplay, head over to Kickstarter to check it out, and please support us to bring this game out!

Wednesday, 2 December 2015

Sammy T

A little drawing for Sammy Tores  --> tumblr here <-- She's an awesome artist and friend! More drawings soon I hope, It's been busy lately, reeeal busy.

Friday, 4 September 2015

Rumpus Zines

The unraveling of the world by Spacecat, and the toppling of progress by selfie! Both of these will be a part of a zine for sale together with great work at Rumpus' next event. Come!

Sunday, 17 May 2015

Mad Max Biker

In leading up to the new Mad Max movie, a bunch of friends and I binged the first two. Spoilers: There are some crazy bikers